Archive for the ‘Visuals’ Category

Pixelmator tutorial : making a promo visual

Friday, January 15th, 2010

final

Here’s a little tutorial for pixelmator, since I’m working on some new visuals for the upcoming second promo EP from Krop. So let’s start shall we ? All you need for this tutorial are basic pixelmator or photoshop skills, a copy of pixelmator, about 20 minutes and a photo of a person. I used one of the promo pics from Krop. Read more for the tutorial itself. If any of the images is too small for you, you can right click on it, and choose view image opening it in it’s full. This release is an upcoming one, but if you like electronic dance music with an alternative twist check out the last cd at kropband.com . It’s a free download.
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Think before you design

Wednesday, January 13th, 2010

creativity_usability
I recently give a lot of thought to two things: usability of a project (be it a website) and creative communication so the ideas are easy to grasp/read for a majority of readers. The time of “pweety weebsites” is over. It’s time for thinking at least as much as the design process itself. Think what you want to say in a claim, before you type it and add a dropshadow. Analyze other successful projects and copy only what you think is important. And by that I dont mean the 30 layer header background. If it’s a business don’t add people in business suits, unless it’s the suits you’re selling. This is so overused now that for a business to stand out it just takes to come up with something different.

Think about mobile use, it’s growing at an unbelievable rate, you don’t want to be the last on the wagon do you?

And remember that form and function should be equal without one praying on the other!

Textures are designers daily bread

Sunday, January 10th, 2010

MetalBare0081_4_L
Well in many cases they are. Maybe not if you’re into minimal style graphics with just white background and solids, but for all of us that like to do stuff as bitmap as possible textures sure come in handy.
3d modellers would also love some new additions to their texture library. That’s why I’d like to recommend to you a great website that’s all about free textures. Go check out CG Textures !

Space’y design + Pixelmator

Saturday, December 19th, 2009


A while ago I designed the cover artwork for the “Krop” music project. The idea was to be as “from outer space” as possible, and at the same time have some of that 80′s look to it. Since that’s the decade the aliens came to earth anyway.

I used pixelmator pixelmator a 59$ photoshop wanna-be app for the Mac. It’s faster than the big brother, has a lot of the same tools (some stuff is lacking but we can’t have everthing for 59$, right?) and is pretty easy to use. If you own a mac and want to have a cheap photoshop alternative go give it a try.
I used a lot of duplicates of the character with different blurs and color settings + some painting over with a rainbow gradient and masks.
Then some noise with low opacity was added to give it a feel of the 80′s even more. I will also be in charge of the music videos to follow, so I guess it’ll also be about similar effects there too.
Go check it all out at kropband.com

Amazing underground/subway architecture

Saturday, December 5th, 2009

subway

Amazing subway photography. Too bad most of the subways are so dull and boring, but as we can see here it doesn’t have to be this way. More photos after the break, and on this Link (more…)

Nostalgia route : Space Invaders

Thursday, December 3rd, 2009

invaders

Logan Walters has put together an awesome compilation of modified space invaders. My favorite is of course Homer ;) It brought back a lof of memories of crouching by an old atari computer, with a cassette game still loading, avoiding sudden moves or it might not load, and then shooting furiously at those pixelated sprites.They had more soul than many new, naturally rendered characters in modern games. Those were the days …

The modifications after the break.

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Square Extension photoshoot tutorial

Thursday, December 3rd, 2009
squareext
Now I will show you roughly how we created those “town painting photos”. This tutorial is for people who basically understand the software (this can be done in either photoshop or pixelmator on mac). We used pixelmator. The most fun part was of course taking the pictures, and imagining (keyword here!) what can we do with them later. I strongly suggest to keep that in mind while on a photoshoot. Some amazing ideas can come at any time. The effect is supposed to be a little “unrealistic” and “neon’y” so here goes, experiment and play with it: