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	<title>Creation.Machine</title>
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	<link>http://creationmachine.org</link>
	<description>Tasty salad for your creativity</description>
	<lastBuildDate>Thu, 17 May 2012 13:23:19 +0000</lastBuildDate>
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		<title>New iPhone with a 4-inch screen? So what&#8217;s the resolution?</title>
		<link>http://creationmachine.org/2012/05/17/new-iphone-with-a-4-inch-screen-so-whats-the-resolution/</link>
		<comments>http://creationmachine.org/2012/05/17/new-iphone-with-a-4-inch-screen-so-whats-the-resolution/#comments</comments>
		<pubDate>Thu, 17 May 2012 12:37:18 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[future]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1378</guid>
		<description><![CDATA[Considering Apple won't make a super-retina display, a 4 inch iPhone would have a 640x1096 resolution The time draws close for the next iPhone (iPhone 5 or the New iPhone?) to show it&#8217;s face, and each day more sources are suggesting that it will sport a 4-inch display instead of the current 3.5 inch. Considering [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Windows Phone 7 will eat up Android&#8217;s market share, and fast!</title>
		<link>http://creationmachine.org/2012/05/16/windows-phone-7-will-eat-up-androids-market-share-and-fast/</link>
		<comments>http://creationmachine.org/2012/05/16/windows-phone-7-will-eat-up-androids-market-share-and-fast/#comments</comments>
		<pubDate>Wed, 16 May 2012 21:20:27 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1373</guid>
		<description><![CDATA[Windows Phone 7 might have had a rough start, but it's gaining momentum to become something more than a novelty Today the Smartphone OS market is divided between iOS and Android, with the rest of the platforms being pretty much non-relevant. Yeah, I know, they&#8217;re bold and pro and all that. Too bad it doesn&#8217;t [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Is it the end of apps for businesses?</title>
		<link>http://creationmachine.org/2012/05/13/is-it-the-end-of-apps-for-businesses/</link>
		<comments>http://creationmachine.org/2012/05/13/is-it-the-end-of-apps-for-businesses/#comments</comments>
		<pubDate>Sun, 13 May 2012 18:00:36 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[App]]></category>
		<category><![CDATA[Creative processes]]></category>
		<category><![CDATA[Know how]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1365</guid>
		<description><![CDATA[According to our calculations, about 2% of businesses need a mobile app. Another 50% needs a mobile version of their website. The rest might use a mobile site, but don't really need one. A while ago mobile apps have become the new web pages of the modern times. Everyone seemed to need one, even for [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shifting trends</title>
		<link>http://creationmachine.org/2012/05/12/shifting-trends/</link>
		<comments>http://creationmachine.org/2012/05/12/shifting-trends/#comments</comments>
		<pubDate>Sat, 12 May 2012 09:31:50 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Creative processes]]></category>
		<category><![CDATA[Know how]]></category>
		<category><![CDATA[Social media]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1360</guid>
		<description><![CDATA[I actually prefer to watch random episodes on the Web than have choice now! It&#8217;s pretty common knowledge, that trends tend to repeat themselves in patterns over and over. It&#8217;s probably the most visible with fashion shifts back to the 80&#8242;s or 70&#8242;s, but can still be applied to a far more interesting topic &#8211; [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>How game design works &#8211; based on HungrySquid for iOS</title>
		<link>http://creationmachine.org/2012/05/07/how-game-design-works-based-on-hungrysquid/</link>
		<comments>http://creationmachine.org/2012/05/07/how-game-design-works-based-on-hungrysquid/#comments</comments>
		<pubDate>Mon, 07 May 2012 10:16:20 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[App]]></category>
		<category><![CDATA[Creative processes]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1348</guid>
		<description><![CDATA[Our friends at Hype4 shared some of the knowledge about how the development of HungrySquid went, and also some tips on what they did wrong in the App Store at the beginning. First of all, normally &#8211; as a company a game like HungrySquid could&#8217;ve been done in about two months. Since Hype4 was working [...]]]></description>
		<wfw:commentRss>http://creationmachine.org/2012/05/07/how-game-design-works-based-on-hungrysquid/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Solar charging with twists and turns</title>
		<link>http://creationmachine.org/2012/05/03/solar-charging-with-twists-and-turns/</link>
		<comments>http://creationmachine.org/2012/05/03/solar-charging-with-twists-and-turns/#comments</comments>
		<pubDate>Thu, 03 May 2012 11:13:13 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[Eco]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Social media]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1323</guid>
		<description><![CDATA[I&#8217;m a big fan of renewable energy. Since there&#8217;s not enough wind where I live, and not enough geothermal anywhere that I can dig with a shovel, I decided to go with solar. There are two companies that definitely stand out both efficiency, and design-wise so I decided to buy both chargers on impulse and [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review: Hungry Squid</title>
		<link>http://creationmachine.org/2012/04/21/review-hungry-squid/</link>
		<comments>http://creationmachine.org/2012/04/21/review-hungry-squid/#comments</comments>
		<pubDate>Sat, 21 Apr 2012 13:03:49 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[Game Review]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1325</guid>
		<description><![CDATA[Rating: 5 out of 5 stars This game is a fruit of passion and it's visible in every single detail. Simply beautiful! Since this is a cooperation that CM took a part in, one of our outside reviewers decided to cover this one for us. Hello, my name is Mike and I&#8217;m a guest reviewer [...]]]></description>
		<wfw:commentRss>http://creationmachine.org/2012/04/21/review-hungry-squid/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>1 hundred billion dollar acquisition</title>
		<link>http://creationmachine.org/2012/04/16/1-hundred-billion-dollar-acquisition/</link>
		<comments>http://creationmachine.org/2012/04/16/1-hundred-billion-dollar-acquisition/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 07:41:51 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[App]]></category>
		<category><![CDATA[Creative processes]]></category>
		<category><![CDATA[Social media]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1318</guid>
		<description><![CDATA[The title of this entry is of course ironic, but we&#8217;re seeing lots and lots of valuations of companies that don&#8217;t turn up any profit, and it makes us wonder &#8211; does the world turn idealistic all of the sudden? Or maybe someone sees hidden potential in monetizing Instagram someday? Facebook tries to keep up [...]]]></description>
		<wfw:commentRss>http://creationmachine.org/2012/04/16/1-hundred-billion-dollar-acquisition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Thoughts on the new iPad</title>
		<link>http://creationmachine.org/2012/03/23/thoughts-on-the-new-ipad/</link>
		<comments>http://creationmachine.org/2012/03/23/thoughts-on-the-new-ipad/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 18:46:28 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1315</guid>
		<description><![CDATA[I got myself the new iPad in London two days after it launched and have been using it for a couple of days now. Not going to jump into praise of the display, because it has been done before countless times. Blah blah blah retina display blah blah. I didn&#8217;t get the LTE version because [...]]]></description>
		<wfw:commentRss>http://creationmachine.org/2012/03/23/thoughts-on-the-new-ipad/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Photoshop Touch is finally here</title>
		<link>http://creationmachine.org/2012/02/27/photoshop-touch-is-finally-here/</link>
		<comments>http://creationmachine.org/2012/02/27/photoshop-touch-is-finally-here/#comments</comments>
		<pubDate>Mon, 27 Feb 2012 10:02:33 +0000</pubDate>
		<dc:creator>IdeaMonster</dc:creator>
				<category><![CDATA[App]]></category>
		<category><![CDATA[design aid]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://creationmachine.org/?p=1310</guid>
		<description><![CDATA[iPad2 only, but still it's a nice way to sketch some projects on the go, and finish them on the real PS at home Adobe has just released Photoshop Touch for the second generation iPad. The software was present on the Android platform since november, but apparently it wasn&#8217;t so easy to port. The good [...]]]></description>
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		<slash:comments>0</slash:comments>
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